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Hikaru no Go. 16 Chinese Go Association [manga] / story by Yumi Hotta ; art by Takeshi Obata ; supervised by Yukari Umezawa (5 dan).

Chinese Go Association (portion title)
Hotta, Yumi. (Author). Obata, Takeshi, 1969- (Added Author). Umezawa, Yukari, 1973- (Added Author).

Summary:

"Since Sai's disappearance, Hikaru has given up go! Meanwhile, undefeated by his failure to pass the pro test, Isumi plays his heart out in China. His foreign training teaches him unique ways to handle the stress of mental challenges and competition. Upon his return, he asks Hikaru for a rematch! But how good will Hikaru's game be after such a long break--and without Sai?" -- from publisher's web site.

Record details

  • ISBN: 1421525844
  • ISBN: 9781421525846
  • Physical Description: 189 pages : chiefly illustrations ; 20 cm
  • Edition: Shonen Jump manga edition
  • Publisher: San Francisco, CA : Viz, [2009]

Content descriptions

General Note:
Previously published serially in English in Shonen jump.
Reads right to left.
Target Audience Note:
Rated A for all ages.
Language Note:
Translated from the Japanese.
Subject: Comic books, strips, etc. > Japan > Translations into English.
Ghosts > Comic books, strips, etc.
Go (Game) players > Comic books, strips, etc.
Go (Game) > Comic books, strips, etc.
Middle school students > Japan > Comic books, strips, etc.
Spirit possession > Comic books, strips, etc.
Genre: Comics (Graphic works)
Graphic novels.

Available copies

  • 6 of 6 copies available at NC Cardinal. (Show)
  • 1 of 1 copy available at Rockingham County Public Library.

Holds

  • 0 current holds with 6 total copies.
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Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Madison-Mayodan Public Library YA Paperback (Text) 31554009290155 Young Adult Graphic Novel Available -